Race
Night
Pick your favourite.
Make a night of it.
Set the scene
Your room, your rules. Build the race programme next.
Players can stake any whole number up to their available credits.
No player joining cap. Free social play only; no payments, cash-out or prizes.
Your race programme
Name the races and choose their distances. The same stable races throughout the evening; names are shared across the programme.
Your stable for the evening
Join the night
Join the night on your phone
Ready for a great night?
Take your place
Bring everyone in
Scan with a phone camera to join.
TV / projector display
Open the audience view in a new tab and move it to your projector, or copy its link to another device. Your host desk stays here.
Recover your entry
Ask the host for your Player ID and recovery code.
The programme
Race control
Review horse names for this race
Players & wallets
Host adjustment history
The racecard
What do the traits mean?
Traits describe attributes, not fixed tactics. Section-by-section decisions can still change how any horse races.
Pacesetter: stronger acceleration and at least average cruising speed.
Closer: more stamina for sustained efforts later in the race.
Lurker: more consistent speed from one section to the next; it does not deliberately hang back.
Speedster: higher cruising speed.
All-rounder: no single attribute stands out enough for another label.
Each horse gets one label. Charity horses all have identical attributes.
Your Win slip
Each selection is a separate ticket.
The results
Official placings
Profit leaderboard
Starting credits and host adjustments don’t count.
Tickets & wallet
My tickets
My wallet history
How the credits work
Free social play using virtual credits only. The charity variant gives every horse equal abilities and odds. Virtual racing uses individual attributes and indicative odds, shown before betting. Returns include your stake. Exact dead heats share the full return, rounded down to 0.01 credits. Confirmed tickets cannot be cancelled. Maximum ten tickets per player per race.